# TowTruck BUG

* I**f at your base the truck spawns as a fuel tank**

<figure><img src="https://3165241027-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9c0Pe86hIb7L19e6P9Dk%2Fuploads%2FnGp8eub8RMGKN2fmorZC%2Fimage.png?alt=media&#x26;token=40b8fcbc-f0df-4251-ac81-f27bc5e8a42e" alt=""><figcaption></figcaption></figure>

**To resolve in your ESX/QBCORE base**

**To resolve this you need to make a configuration in your framework.**

**open the ex\_extended > client > modules > folder and open the functions.lua file**

#### OR <a href="#or" id="or"></a>

**open the es\_extended > client > folder and open the functions.lua file ( if you don't have modules folder ) Inside it you go to the end of the code and you will find a code like this. Below the last line you add this:**

`['name_spawn_vehicle'] = "automobile", -- trailer`

`Exemple for Eguinchomosley`

<figure><img src="https://3165241027-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9c0Pe86hIb7L19e6P9Dk%2Fuploads%2FQjIHnv9HeiquxBTaFiS8%2Fimage.png?alt=media&#x26;token=07e5be8b-95f4-41b6-ada9-f6f13515cda1" alt=""><figcaption></figcaption></figure>
